來源:遊俠論壇
作者:鴻鈞
inventory_special中
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Item(“Melee_Leg”, CategoryType_Melee)
 {
 Name(“&&”);
 Description(“&Melee_Leg_D&”); 
 ItemType(ItemType_Stick); 
 Condition(0);
 Damage(99.0);
 CriticalProb(0.3);
 CriticalDamage(120.0);
 DamageRange(250.0);
 Force(999.0);
 PhysicsDamage(999.0);
 StaminaUsage(0.001); 
 HeadSmashProb(0.3);
 HeadCutProb(0.3);
 ArmsCutProb(0.3);
 LegsCutProb(0.3);
 AiHitSound(“leg”);
 DamageType(DamageType_Kick); 
 Reparable(false); 
 MinDamageAngle(-50.0);
 MaxDamageAngle(50.0); 
 MaxHitSeverity(HitSeverity_Heavy);
 MinHitSeverity(HitSeverity_Heavy); 
 }
FORCE影響對敵人體力的傷害,體力不空的僵屍不會倒,也就踢不飛.
PAHYSICSDAMAGE影響力道,也就是飛多遠.