Darkest Dungeon 輕鬆開鎖修改方法

8 二月

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作者:wunan11984

來源:3DM

 

  不管怎麼變換姿勢,都很舒服呢!《消逝的光芒》無腦開鎖終極秘訣,一起來看看吧。

  打開 Data0.pak\data\scripts\minigames\lockpickminigame.scr(推薦用好壓內部檢視器打開)

  // LockpickDifficulty(s, <– difficulty identifier

  // f, <– durability (larger -> harder to break picklocks)

  // f, <– movement possibility range (angle around the required value where you can move the lock – angle per side)

  // f, <– success angle – how much can one deviate from the required angle and still succed(per side)

  // f, <– angle randomization range (per side)

  // f) <– angle randomization – excluded part (per side)

  sub main()

  {

   LockpickDifficulty(“easy", “&Lockpicking_Easy&", 1.9, 25.0, 360.00, 90.0, 0.0);

   LockpickDifficulty(“medium", “&Lockpicking_Medium&", 1.9, 25.0, 360.00, 90.0, 0.0);

   LockpickDifficulty(“hard", “&Lockpicking_Hard&", 1.9, 25.0, 360.00, 90.0, 0.0);

   LockpickDifficulty(“imposible", “&Lockpicking_Imposible&", 1.9, 25.0, 360.00, 90.0, 0.0);

  英文太渣,對比資料試的,發現從easy開始1.9後的第二個數值每行遞減,估計就是開鎖正確角度,全部修改為360,試驗了下現在開鎖無死角了,不知道影不影響物品品質。

 

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